package se.lnu.axez.textures;

import se.lnu.axez.R;
import android.content.res.Resources;

public final class CheckersTexture extends ResourceBitmapTexture2D {
	public static final String UNIFORM_NAME = "u_texture";
	
	public CheckersTexture(Resources resources) {
		super(resources);
	}

	@Override
	protected int getResourceID() {
		return R.drawable.tex_checkers;
	}

	@Override
	protected String getUniformName() {
		return UNIFORM_NAME;
	}

}
